What surprised me the most was how much more I relied on the non-form-focused passive abilities this time around. Some challenges rely more on skill, like a race level where you have to break all the crystals in 25 seconds or less. It’s not like, “oh, I’m close I just need to do what I did last round but better.” Once the perfect combination is set, you blow past the goal. That’s a lot for a quick 30-second challenge.īut the beauty of it is that once you find the winning combination, you really win. You need to weigh which form has the fastest attack, has the best way to regenerate mana, which attack can actually attack the fastest, and the best way to stay alive. For instance, one of the levels requires players to hit a boss as fast as possible. But what makes this one shine is the settings that are made to really push your creativity. Here though, there’s less of a focus on being perfect and more on finding what combinations work best.īuilding on the original game, the challenges take the end-game dungeon’s difficulties to the next level. Some levels in previous Drinkbox DLCs were ridiculously hard, some of which required near pixel-perfect movements to get the gold. Sure, I felt like some of the levels were difficult, but none of them felt like they pushed me to the same level its predecessors have in the past. As Nobody arrives at this massive fiery coliseum, players are challenged to complete specific rooms, win medals, and try to become the champion.Ĭompared to Guacamelee!‘s DLC, the difficulty here isn’t as bad. With no real continuity or story, this DLC is just a new sub-area. “Frozen Hearth” takes Nobody to the frozen North. By the end game, that same rat can fire arrows, breathe fire, and pull rabbits out of a hat while turning everything around it into zombies. As an example, your first form is a rat that can bite and poison people. Each form comes with four unique abilities and passives which, as you go on your journey, can be put onto any other form. Nobody has the ability to take on forms thanks to an all-powerful wand left behind by a wizard. So how does “Frozen Hearth” fare compared to past Drinkbox challenge levels?Īs a quick refresher, in Nobody Saves The World, you play as Nobody. Guacamelee! 1 and 2 both received challenge-level DLCs, and Nobody Saves The World got its own pack. However, what I’ve loved most about Drinkbox Studios is how their DLCs take their interesting game design and push players to their limits. From their unique art style to the hundreds of clever easter eggs to their inventive game design, each new release has always brought me joy in its own way. When I originally reviewed Nobody Saves The World, I mentioned that its developer, Drinkbox Studios, is one of my favorite indie developers.
0 Comments
Leave a Reply. |