![]() ![]() Likewise, unless you're running a very large population, you won't need more facility slots because you should have four spare slots (after using the interior one for medical area) to use for a garden, library, beds (to accommodate up to 16 survivors with beds for everyone), and another storage area (which you can further upgrade). Universal Mods Craft Starshank Rounds Craft Pyro Launcher Munition Craft XL Firework Shells Craft Reigns oFire Craft Bouncing Borises Craft Block Rocker. IMO you don't need more supplies if you're exceeding 110 Supplies and don't have a particularly large population, you should probably just leave the supplies in place and collect them when needed. State of decay 2 facilityThe Command Center is one of the three basic facilities Its so easy to die in lethal You begin the game playing one of these. Seems like you'd just have to change the limit numbers in the config files. You could probably modify the supply storage easily enough though. So you probably couldn't make them hold more facilities without heavily modifying the global Trumbull Valley map, and somehow ensuring that those changes wouldn't break the game (either for Breakdown or the main game). Suggestions for Base Mods Like the title says, are there any mods that you use to improve your base or add more facilities I saw a post on here awhile ago about this mod someone was making that added facilities to the bases on Trumbull but haven't seen anything about it since. Outfit and Baklava courtesy of Zod C 137, Health Bars, In game clock and Improved. ![]() I think the home sites are hard coded into the game, because their locations and slots are global (the facility slots have physical locations with defined dimensions). State Of Decay 2 Modding Showcase - YouTube Just another Modding Showcase for State Of Decay 2. ![]()
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